Lytro is taking its rich, volumetric 3D camera capture technology into the world of TV and film.
The company’s light field solution is a truly beautiful technology that may eventually be in every camera we snap a shot or video with. The tech essentially uses data on all of the available light in a photo to separate objects by depth and store them in a three-dimensional grid. In the future this technology will allow the simple creation of VR-ready navigable 3D spaces, but right now it’s enabling filmmakers the ability to achieve a level of detail and flexibility in gathering shots and making post-production edits that wasn’t previously possible.
Today, the company introduced Lytro Cinema, which is the company’s effort to woo those in the television and film industries with cool camera technology that makes their jobs easier.
The Lytro Cinema camera gathers a truly staggering amount of information on the world around it. The 755 RAW megapixel 40K resolution, 300 FPS camera takes in as much as400 gigabytes per second of data.
What that chunk of visual knowledge gives filmmakers is the freedom to make a number of creative decisions in post-production that would otherwise be impossible after they had pressed “record.”
Things like changing the depth of field, focus position, shutter speed or dynamic range can now take place after the fact thanks to the truly dynamic data being captured. Lytro believes that this tech is going to make the merger of CGI images and real-world footage even more seamless, and I believe it too.